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Brewster
Oh, uh, I, uh

Age 27, Male

RIT 2018

Atlanta

Joined on 1/26/09

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Comments

interesting to see how you did it. I loved this animation. there something about your dialogs that I love, but I can't put my finger on it. Whatever it is, keep that up!

Thanks man! To be honest with you, I can't really put my finger on it either yet

"The story behind this one is I drew a skeleton"

You always tell the best stories

Also, After Effects can totally handle .swf files, so there's no need to convert each exported layer to .mp4 before taking them into AE. I'd guess that would really help your final render issues.

But yeah, After Effects is magical, and you should defs spend some time working in it. All the things that are tedious to do in Flash, like camera movements, color adjustments, and effects, are a breeze in AE once you get used to the interface.

Importing as a swf was actually the first thing I tried. It would have been perfect because it recognizes the empty background as transparent but I had movieclips in movieclips and they weren't showing up right. I definitely want to play around with after effects more because I feel like there's a alot of cool shit I'd be able to do with it.

Turns out there was way more work involved with this animation than I'd expected! Interesting read, and it turned out great. Btw, when you try exporting, do you shut down all other processes? Even explorer?

The Halloween Collab ran into tons of issues too, 20+ submissions to compile on Halloween but nobody had a computer that could manage a 400MB fla with a couple thousand library items but... splitting library items into more folders, working separately on putting each submission in an MC for easy adding to the main file, etc. finally worked!

Thanks! Yeah everything was closed and it was still taking an eternity. That was actually another workaround I was going to try, splitting it up into movieclips. It would've taken a huge amount of work though so I'm glad it didn't have to come to that.